Multiplier against unit increased from 2 to 4. Sadim's General Sword now deals 100 (50) feedback, up from 30 (15). Magus Scepter's Phoenix Assault deals 1800 damage, up from 1000. AI also adjusted for all difficulties.Ĭreep Shield only triggers after tenth level of upgrade.Ī half map wide visibility is now given for both sides, allowing better control of the player's side situation. Lord of the Dead ultimate replaced with a new one.Īdjusted price of several items in correlation to their power.Ĭhilling Aura now affects 900 range, down from 1000Ĭhanges Attribute Bonus to make it a viable choice in early game. Power Axe strength bonus reduced from 20 to 12.įixed a weird issue with Affad Aybe's Eye of Darkness passive not proc properly. If AI somehow bugs, they will now resets every 30 seconds. Increased Phoenix Assault (Magus Scepter) damage from 500 to 1000 and can now damage structures. Greatly increase experience required for next level to redistribute exp relation with the new Mind Cooperation bonus.įixed a major bug with some heroes' not getting armor from Shield Upgrade. Innate Upgrade now requires 3 levels of upgrades from Mind Cooperation, Body Cooperation, Shield Upgrade, and Damage Empower.įixed an issue with Victory/Defeat conditions.ĪI no longer train troops from their Altars.Ĭhanged attribute relation to combat stat values, making heroes more powerful but fragile. Mind Cooperation now increases XP rate by 3% per upgrade.Īdded 2 additional gold mines to improve base AI flow. Lord of the Dead: Increase health restored from 25%/50%/75%/100% to 50%/100%/150%/200%Ī new building now existed as the target building for both sides. X-Commander of Acceleration Squad: Eye of Darkness in active form now instantly refresh all abilities on cast. This effectively change the ability from immobilization type to burst damage.Īffad's Essence: Now provides 1 to all stats instead of 2 int per trigger.Ĭrow: Tactical Spirit now recovers 100/250, up from 50/200.Īffa's Essence: Now gives bounty to wearer when they die.ĪI: XP Rate increased from 80/100/150 to 120/150/200. Warden: Shadow Strike now only lasts 3 seconds with 1 second damage interval, but cooldown reduced to 5 seconds. General of Alariz Alliance: General's Sword mana combust reduced from 100 (50) to 60 (30).Īrchmage: Reduced Cold Nova mana cost from 100/75 to 50/50Ĭrow: Kouga attack speed reduction increased from 50% to 75%ĭeath Knight: Undead General damage bonus reduced from 50%/60% to 35%/50%. Keeper of the Grove: Health bonus for Nature's Force now changed to intelligence-based from 250 constant.īlack Mask/Crow: Eiga(on) now deals 125/300/450/700, up from 100/250/400/550įallen: Animation now revives 2/4/6/8 and affects 1200 range, up from 1/2/3/4 and 900 range.ĭeath Knight: Death's Decree damage increased from 250 to 800. Tick instance reduced by 80%, lowering effectivity of damage-based essences effect from this spell. Sadim's Essence: Now recovers 18 health for each levelįallen: Shattering Presence now deals 10/20/30/40 damage per second, down from 50/100/150/200 per second. Spawn: Now travels at maximum speed when unhindered Innate Upgrade: No longer requires 3 levels of upgrade from other hero upgrading options, but requires hero to be aliveĪrchmage: Water Elementals now influenced by Intelligence General Change: Chaos damage now deals 2x damage to all armor except DivineĪffa's Essence: Now also prevents owner from giving bounty to enemies Karmon's Gun: Reduced cast time from 20 seconds to 8 seconds General Change: Game now starts at Daytime General Change: Daytime/Nighttime duration is doubled Recovers with FULL mana and RESET all ability cooldowns.ĭemoniac: Increased armor reduction from 20 to 25 points. Now reduces damage taken if triggers.Īffa's Essence: Reduces 7 stats instead of 10 stats. LegendzKing's Essence: Armor bonus reduced from 0.3 to 0.1Ītika's Essence: HP and MP bonus increased from 5 to 15*levelĪffad's Essence: Only gains stat if damage is over 200 points. Hamaria the Aeon not dealing Chaos damageīlade Fury tooltip for level 4 being missing Hamaria the Aeon can be learned despite has been learned before Affad's Essence triggers twice whenever attacked
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